just a little teaser of that little race im creating
should be all finished by the end of tomorrow
Name- Arx (roll the R)
Sub-Species: Like how there's southern and northern Sergals, diet, hunting mannerisms, etc.
There are arx classified from 4 directions they occupy, north south east and west regions:
-Northerners have the most fluffy pelts and shorter snouts with short ears.
-Southerners also have fluffy pelts and the shortest snouts and ears but are the biggest of
-Easterners have pelts with short hair and the longest snouts and ears.
-Westerners also have short haired pelts with longer snouts and thicker ears.
Tribal Markings: There are none specific besides the tattoos that they are branded with for
every element they may control/
Pelt colors- They can range to any color on the color wheel, and every Arx has 3 color sot their
Teeth: They have 32 teeth altogether, 28 canines and 4 molars
Natural Eye Colors: Their natural eye colors consist of any and every known color
Ardere or “Glowy dots”: 40 for males and 46 for females they are called Ardere (are-de-dreh)
Claws: Each Arx is born with curled and retractable claws Pupils: Their pupils have similar qualities to that of a cat. In dim light their pupil’s expand and
contract in intense light
Differences between the male and female: Females grow to be bigger than males, however
only males grow horns from their heads.
Breeding Habits- Their breeding habits are naturally seasonal, once or twice a year. However
they also fornicate for the sheer pleasure of it, to whomever they might be attracted to. Sex is
actually more of a social bonding between individuals or to affirm closeness, they do not just
fornicate with anyone though; it is similar to humans, gotta work for it before you get some!
Shedding - Like most animals they shed seasonally at summer time and gain a new pelt at the
end of fall.
Eating Habits- They are omnivores even though most of their teeth consists of canines, they
have four molars in the very back of their mouth. Most of what their diet consists of however are
a variety of meats and some plants to help digestion.
Mammalian or Reptilian - They are mammals and produce milk for their cubs.
Hunting Habits- They hunt either individually or in packs, depending on the target kill.
Do they shed certain things when they get bigger, (i.e horns)- They do not shed horns nor do
they grow them back if broken off.
Specific names for male or females (I.e Mares, Stallions) - Keel for females and Boric for
males. Pregnancy- Conception may last about 8 months, 9 if its more than 2 cubs
Birthing- It varies from person to person, some may have 6 or 7 cubs and others may only have
one or 2 cubs, male cubs do not start to grow their horns until they reach their teen years
Sounds - They can mimic ANY sound they hear
Synapsis: the Arx are a canine type race now residing in a flying fortress they built many
generations ago that orbits in the stratosphere of planet Terran. Arx often have strong emotional
and blood bonds socially, but can be very naive and overly trusting and sometimes emotionally
unstable. Their most noticeable traits are their Ardere (are-de-dreh) the glowing bulges that
decorate their bodies and also their high social status.
Abilities/Powers- Their natural abilities consist of bending the 4 main elements (earth, wind,
fire, and water) to their will along with sub elements that branch from them such as electricity,
ice, other forms of gas, and metal of any kind. Not all are born with the ability to bend however
and even fewer are born with more than one element. 8 out of ten born may control one element,
5 out of ten may control 2, 3 out of ten may control 3 different elements, and 1 out of ten may
control all four elements at once (this is extremely rare). However those that do end up becoming
a standing leader. They also have the ability to shape shift into any form they feel is appropriate
for the given time, usually of whatever is at the top of the food chain. However, they must first
see the creature visually before they can morph into them. This is also how most go from a
Quadra pedal to bipedal. Personality- On average, the Arx are a very cultural and social race, having a strong sense of
compassion and understanding rather than being instantly hostile towards unfamiliar characters
though at times their kindness is often taken advantage of. They also have a very good sense of
cooperation weather it’s through planning or signaling through sound or sign language especially
when it comes to building and hunting. they are also naturally humorous and comical (enjoy a
good laugh) weather its mischievous or telling jokes, acting, or even just being plain silly or
childishly playful. They can also be very intimate when it comes to dealing with others and may
even lightly or heavily flirt, often nuzzling, grooming, hugging, etc. They can also be very
passionate and caring even if the one they care for does not have the same feelings, their need to
be loyal is an important part of their character as an individual. They also tend to have herms
weather its males with more than one female or vic versa.
General culture: The nuzzle or hug is the most pervasive gesture in Arx culture and behavior
their society values closeness and also put loved ones, unity and social ties above anything else.
Much of what they do or how they behave is a form of love or compassion, even most of their
mannerly behavior may include affections, nuzzling being their most common gesture. On
average they are mostly passive aggressive, they would rather immobilize than take life. In
actuality they are quite pleasant and reliable in a pinch.
As for their sexuality they are pansexual (or hardly have any preference in orientation) males and
females alike. They form blood and emotional bonds amongst each other and even engage in
sexual relations for the sheer pleasure of it rather than to procreate, for the most part they do not
fornicate in public, preferring a comfortable area where they may not be disturbed ( though that
could be anywhere if they're sneaky enough). On average they are mannerly and respectful at
best, almost always bowing when meeting or saying goodbye or showing the most hospitality. Arts and entertainment: Arx may be easily entertained by even the most simple things,
laughter is a very valued trait among them, they also have a large verity of pastimes, mostly
involving their use of bending elements creating some of the most elaborate natural settings ever
seen, earth and water benders especially since their elements are solid. Air (wind) benders craft
consists or settings mostly involving fog or the clouds above, mostly to impress a love interest or
to create a romantic back ground for others to enjoy. As for the firebenders their craft more
involves their culinary skills, performing arts, or assisting with the creation of metal crafts. Other
pastimes may include gardening, group parties, dancing, occasional fornication, and lounging
while telling stories to one another.
Natural attacks may consist of the use of the four elements. The adults (mostly middle aged)
have the ability to "suck out" the life force from an opposing force (or sucking out the soul), their
eyes glow with whatever color they may be, as do their mouths. They let out a whispering howl
which earned them the nickname soul eaters.
Relationship with local wild life: The Arx are cautious and but respectful of the natural flow of
life and rarely intervene with it. As far as the food chain they are at the top because of their sheer
numbers, they could also communicate with some of the wild life and form friendships and even
Common Stats and Miscellaneous Information
Common names: Sunghilo
Other names: celestials, celestials, the night lights, the soul eaters Home planet: Fortis (Four-th-is)
Height: 136cm to 180cm
Weight: 90lbs to 160lbs
Life span: 70+ years. They age similar to humans until they reach about 60 then their aging
process slows around their middle age years
-Life expectancy: 136 years
Natural habitat: It may vary depending on what direction they may be from.
-Northern: mountainous region or high elevated areas
-Southern: cold climates usually, icy planes
-Eastern: high elevated lush green areas, mostly rain forests or jungles
-Western: low elevated planes and forests
Modern habitat: Still a natural setting but slightly reinforced with metal and technological
sciences that may allow them to travel through the air and even through space
Technological level: their technology stems mostly from their use of the four elements and the sub elements that stem from them
Politics: the very few that control all four elements are regarded as the wisest and more eligible to make political choices
Custom/Tradition: Above average
Religion: spirites vitae (spee-di- toes- vee- teh)
Deity: El mother of Arx General population: 2billion
Intelligence level: Can vary from an average intelligence of 108 to 200
Strength: Varying from the individual it may be from average to below high.
Dexterity: averagely High seeing as they are hunters
Sight: they are mostly night hunters so their sight can rival that of a cats
Hearing: their ears are large so their hearing is quite acute
Smell: their sense of smell could rival that of a blood hound
Clairvoyance: only those who has control over all four elements earth, air, fire and water are able to perceive things or events in the future or beyond normal sensory contact
Familial love: as said earlier they are a very social and affectionate species naturally on average, family is a very important thing.
Procreation: they keep a steady population.
Education/Science: their intelligence level is average human level, their "science" more stems from their use of the four elements to create structures and various other things.
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